R, 126 min.
Director/Writer: Spike Jonze
Starring: Joaquin Phoenix,
Amy Adams, Rooney Mara, Chris Pratt, Olivia Wilde, Matt Letscher, Laura Kai
Chen, Portia Doubleday
Voices: Scarlett Johansson,
Kristen Wiig, Spike Jonze, Brian Cox
I’m not sure whether Spike
Jonze’s latest movie “her” is telling us that relationships are necessary or
not. It depicts a future where computer operating systems are able to develop
personalities. It follows a writer who ends up falling in love with his
operating system. While this is presented as an isolated event at first, the
movie broadens its scope to show us that what this man is going through is
happening all over this future world and in most ways these relationships
differ little from relationships with real people. All that’s missing is the
physical relationship, although at one point the man’s OS tries to fix that
too.
Like all of Jonze’s films, “her”
is a little strange and a little sad, and yet uses its odd nature to explore
universal truths about being human. His cast is impeccable, with Joaquin
Phoenix playing the sad man at the center of the story and Scarlett Johansson
forming the OS into a fully formed character just through her voice over work.
Amy Adams plays the man’s female friend who finds herself in a similar
situation after she leaves her husband. Chris Pratt is another friend who
enjoys a healthy human relationship, but passes no judgment on his friend for
turning to an OS for love.
The man is coming off a
tough separation from his wife, played by Rooney Mara. She suggests he can’t
handle a real relationship, so he must turn to a virtual one. However, the
virtual relationship becomes truly complex and ends up carrying many of the
same problems that come along with human interaction. Underneath all this
relationship exploration is this sense that as humans we require, not only the
companionship, but also the complexity of these emotionally dependent
relationships. Or could it be that it doesn’t matter whether it’s real or fake;
is it all just a game that we’re obsessed with playing?
Jonze himself provides the
voice of a computer game character that may seem an insignificant but funny
subplot, but I think it really gets to the heart of what he’s trying to say
here. The character is cute but offensive and abusive to the gamer who
interacts with him. The gamer needs to interact with the character to complete
the game and the gamer must adopt the same abusive and offensive nature to
interact. Is this what we do in all of our intimate relationships?
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